We have been really lucky to review lots of great games for Esdevium Games over the past couple of years. As we have liked, if not loved, all of the games we had been sent to try, there was bound to be a time when there was a game we didn’t like. Unfortunately the latest game we have been trying, Clacks, is the one we have not got on with.
On paper Clacks sounded like something we would enjoy. Based on Terry Pratchet’s novel, Going Postal, players take on the role of Clacks operators to play the game. The game has a competitive play, cooperative play as well as an introductory game for children to get to grasps with.
When the game arrived I was pleased with the look of the box and the pieces. It looked like it would be a good puzzle game we would enjoy.
My first issue with the game came when I had to put the stickers on the ‘lamp’ blocks. I have nothing against a little bit of set up like this when it comes to games, however, the stickers were a nightmare to get off the paper! It seemed to take forever to stick two stickers to each of the blocks.
Once done, I took a look at the instructions. They may as well have been written in a foreign language, I didn’t understand how to play at all. If you have read some of my previous reviews you will know that this is not unusual with some of the more complex games! I was not too worried as Big Mr A can usually decipher the game play and rules so I passed them over to him.
He had a read but again wasn’t too sure on the game play or rules. We decided to start with the ‘easy’ junior game to get us into it, or so we hoped. Still not really understanding what we were doing, we set up the game as per the instructions and hoped as we started to play it would make sense. Although we understood a little more the game still seemed overly complex and long winded. We have played a lot of these more complex board games in the past and have always found that, once we start playing, game play and rules become clear. We didn’t find that the case with Clacks.
The gist of the game was that each player had two cards in front of them with different names on. Each letter to the name has a different code you have to create with the lamp tiles, turning certain lamps on and off to create the pattern. Each player has to complete these patterns in the correct order to win the game. We found it really quite tricky and it took a long time to do too.
Although Little Mr A understood that he was supposed to be making the pattern to create his letters, he quickly got bored and distracted as it was quite tricky and Big Mr A was pretty much having his go for him.
The game pieces are good quality and perhaps for huge Terry Pratchet fans the game will have a bigger appeal, however, for us it really didn’t work.
I am sure we will dig it out again at some point for a play, however, cannot see it being one of our go to games like others we have enjoyed so much in the past.
Disclosure – We received the game free of charge in return for our honest review.